Damage | Ignites everything dealing 2 damage per second over 6 seconds,
standing in fire refresh this DOT and deals bonus damage: 4 vs Zombie, 6 vs Structure / second |
Duration | 12 |
Radius | 1.875 (1,97/2.06/2.15) |
Range | 7 |
Minerals Cost | 1 |
Energy Cost | 30 |
Cooldown | 20 |
Leaves a patch of fire, burning all units which move through the flames. Deals bonus damage to zombies and structures. Molotov has a higher damage potential than fragmentation grenade, however maximum damage only applys to targets which stay in the flames for the full duration. Use Gas Canister or Forcefield Grenade to trap zombies or players inside.
It's really effective versus structures or trapped players, because they will not move away.
Trivia[]
You can warm up a bit with molotov. Molotov will ignite nearly barrels.